Apr 5, 2015

Photoshop - Smile for Everyone

We all wear masks, others better than others, and those who don't, just can't take theirs off.

Apr 3, 2015

The Moon

It's been a while since I've taken pictures of-- well, just taken pictures in general. I was busy for about a month learning, practicing and finalizing the "documentary" of the short-lived punk rock band I was in, Cheap (A) Oi!, and ever since I've struggled to go out and take pictures.

Tonight was a night out and the sky was pretty clear so I went back home, grabbed my backpack and went off, because if I didn't take the chance, I was going to wait somewhere between a year and an eternity while the "muse" visited me. I have no new equipment, which should be considered a sin, so this was still shot with my Canon Rebel XTi and the Sigma DG 70-300, a nice, cheap, albeit slow lens I've had but not used very much. I used Photoshop to play a bit with the contrast and add the watermark because even using Lightroom after so long is a hassle for me (I'm reaching new heights of procrastination, I know).

Mar 14, 2015

My first video editing project!

I'm not a master on Photoshop but I know how to use it, something I really wanted to do a few years ago was video editing but I lacked the courage to whip up a "real" program and thus work on a real practice project.

I also lacked any footage. These were times in which smartphones were a real luxory and quality mobile recording wasn't cheap. Ironically, today's devices surpass almost any other type of camcorder from yesteryears just because of the accessibility. Back then, more than 10 years ago, having a camcorder was as big as having a car. The transition from tape to digital wasn't always the most favorable, and it shows in this video. Whereas poor quality is normally a turn-off for me in pictures, in this case I could forgive it due to its high emotional value as well nostalgia factor.

These were recorded on some old camcorder, then converted to DVD via Walgreens, then ripped, converted, edited and reuploaded, 10 years after it was originally recorded.

It's in Spanish though, but I doubt that will matter much because the low production values are evident as well the lack of talent from yours truly, both in the video editing area as well as band singer. I still dream to reunite with them one day. :)

Jan 15, 2015

Animusic - Resonant Chamber

This piece of art is a delicacy for the visual and audio junkies. Animusic is the name of the company/people that make these videos but it might as well be a genre name coined by them. It is beautifully synchronized because the animation is made to follow whatever note is being played, as opposed to the other way around.

Jan 8, 2015

History of the Buttfucked Joggers

This bullshit is a "thing" now. What the flying fuck?

Try to spot the reasonable arrangemente of clothing attire.
Hint: It's somewhere off-camera, laughing at these assholes.

Jan 5, 2015

NECA Batman – 7″ Action Figure – 1989 Video Game Appearance

I ordered this in the blink of an eye for my birthday because 1) it's a 1989 Batman and 2) it's related to my favorite Batman video game. Everything about the NES version of Tim Burton's Batman film is astonishing, the slightest things just made me stand in awe back then. Things like the barely-noticeable cape movement when resuming from crouching position, to the concept of wall jumps were second place when on top if it all was the catchiest piece of 8-bit music I've had the pleasure to let my ears sweat to.

Here's a video of the Level 1, which showcases everything I've just mentioned:

The color palette used in the few cut scenes as well as the game itself are tastefully carried over to the NECA Batman figure, which is a direct mold from the real life counterpart, including Michael Keaton's likeness. I took the liberty to play with the saturation, so the end result is almost nothing like the figure's original color (shown at the end of this post). It's safe to say that even as a die-hard fan, I prefer this to the original action figures released alongside the movie in 1989, whose entire run consisted of 3 characters, Batman, The Joker and Bob the Goon (Penguin, Riddler, Robin as well as others were re-released from earlier non-movie related runs).

Dec 11, 2014

El Power Ranger Moderno (?)

Ranger 1 - Poder de barba asquerosa

Ranger 2 - Poder de ponerme una puta camisilla para toda ocasión

Ranger 3 - Poder de "partidura" de embuste... no, no, espera...

Ranger 3 (v.2) - Poder de recorte de lesbiana Europea

Ranger 4 - Poder de masturbarme todas las noches mirándome en el espejo

Ranger 5 - Poder de treparme las bolas hasta el ombligo


Oct 5, 2014

Some old sketches

So the other day I did some cleaning and found my good ol' plastic container of "Things I Should Throw Away But I Don't Want To, Yet". In it, some notebooks from my high school years (these can be anywhere from 2000-2003), and I suddenly remembered I would draw inane crap during classes so I figured "hey, I might throw these out next time I clean, so might as well keep whatever's worth scavenging".

I tried to clean them up a bit before saving them, but some are so old and faint (pencil, nonetheless) that the result is sketchy at best. No, that wasn't a pun, fuckwit. So, like the title implies, here are "Some old sketches". Keep in mind they're not remotely good, this post has more of an "archive" purpose.

Sep 20, 2014

Brothers - A Tale of Two Sons

Just finished Brothers - A Tale of Two Sons, it's a very well-made game. It was launched back in 2013 via Xbox Live Arcade, subsequently on Windows and Playstation 3.

The simple mechanics take almost no time to learn, keyboard use is supported but a gamepad is strongly recommended since you're in control each brother individually at the same time. They both have one button to interact with the environment or each other and an analog stick assigned, that's it. The approach of substituting a real language for small undecipherable phrases with body gestures tell a more compelling story than anything I've seen in video games in a long time.

The world has an odd mix between what we perceive as the real world, accompanied with fantasy characters mostly inspired by Greek mythology such as Arachne, Giants and Griffins. Accompanying the amazing narrative are gorgeous visuals (aided by the Unreal Engine 3) as you can see both in the trailer and pictures, the game is supposedly 3 hours long but it felt more than that because there is a lot to look at along the way, it also helped that I didn't play it all the way through in one sitting. That being said, there were many times I wished the adventure was longer, the world was bigger, the backstory for this reality explored much more, but it is what it is, and it is beautiful.

It has its slow moments, but it builds up to an amazing adventure on a scale that I never expected from an "indie" game.